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Old May 25, 2006, 09:30 PM // 21:30   #21
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I guess AN has a choice

Hmm keep the 1% happy and seriously annoy the 99% or Annoy the 1% and keep the 99% happier.

I do agree that the town holders should get some better reward than fireworks and merchant discounts, but these rewards should be for prestige rather than content. Winning halls gives prestige rewards(by and large) and that seems to keep to people happy enough.
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Old May 25, 2006, 09:31 PM // 21:31   #22
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Quote:
Originally Posted by Sir Mad
There is already a topic about elite missions in this forum. You're not suppowed to multiply topics on the same subject. Thanks.
sorry but i cant search an entire forum of this size.and I believe I say some things here, that noone else dares to say. Its cool this time to be with the community and not for yourself.((
I dont think i saw War Machine to give advice to other guilds how to fight, or train them, but in this case noone says "The bad top guilds, are elitists, selfish etc"

Quote:
Originally Posted by Tan Blademaster
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omg demian jst wants to be a special person and hav an elite mission all to himself. i paid for factions the same price as any1 else thus i think ferrying is a brill idea. elite missions should be for EVERY1.
I dont think Im special. But according you thought I paid the same as all the members of the Last Pride.Thus i demand to compete at the Chamiponship. but this is not possible. I thinkg that its the same at elite too.

Last edited by demian_vi; May 25, 2006 at 09:45 PM // 21:45..
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Old May 25, 2006, 09:41 PM // 21:41   #23
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So Alliance X has the house. Character Mr. Soppy Pants of Alliance X stays in the elite mission area. Then Alliance P takes over the house, but Mr. Soppy Pants is still in the mission area and can even bring people there by going to his guild hall and inviting them, then "leave guild hall"ing back to the mission area. Is that how it works?
Wow I misread what the op was saying. My mistake.

Being able to go to your guild hall then back to the elite mission when your alliance no longer has the house should be changed. Going to your guild hall should be the same as going to another town. You leave the one your currently in behind. As for taking the place over, if alliance x takes the place over from alliance p (I'm using your visuals Undivine. Hope ya don't mind.) then the members of alliance p should be sent to their guild hall or a specified nearby town unless they are active in the mission itself where they can continue untill they complete it or die then be sent to the hall or nearby town. I say this because one alliance is taking it away from the other when they take it over. Those not involved in either alliance would have immunity. This way it works with anets plans on the matter. Those that entered using an alternative way (any way other than gaining the faction to take it over) wouldn't get the boot every time the place switched hands.
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Old May 25, 2006, 09:46 PM // 21:46   #24
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"Signet of Dissapproval"

Farming more then anyone else doesn't prove that anyone's the "best"

In this case, the "best" should represent excellence in many formats/styles of play, in both PvE and PvP.
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Old May 25, 2006, 09:50 PM // 21:50   #25
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Also misunderstood OP.

"Signet of Neutrality"
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Old May 25, 2006, 10:50 PM // 22:50   #26
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/Not signed.

Demian, I will attempt to keep this civil, but my animosity over paying for a game that I am denied access to content of based on the whim and farming capabilities of a Faction Farming Multi-Zerg is very, very high and justifiable.

If Faction is going to control the way NPCs in towns and outposts respond to you, that is fine. If the highest rated alliance in an area gets upto 25% off their craftable items to reflect the fear the locals have of the occupying force, that too is fine.

No player or group of players should have any right at any time to keep another group from accessing content of a game they ahve paid real money for in a legal exhange.

I personally would like to see a complete boycott of everything dealing with the use of faction, favor, or membership in an alliance until all players have access to the game in full.

It is one thing to say you must have Favor to enter UW and FoW. I earned that same exact Favor in order to go thru Ascension. Demeaning other players by maiking them dependent upon the chance outcome of battles they will never have any input in is unacceptable to me. This is what the HoH Favor system is, a demeaning to all the casual players who because they earn a living, take care of families, prize excellence in school work above excellence in game, etc. cannot devote the time and energy to become elite PvP player. It in effect says, we value you less than our other paid customers because you have other obligations.

Faction in my view worse than Favor. I have seen a quote where a faction of over 8 million is needed to oust another guild. No group of players in the 1 to 20 personnel range is going to ever have a chance at playing those elite areas by their own right. They will never be able to compete with a 1,000 person faction farming megacorps. Unless of course they buy e-bay gold and higher faction donations from mercenary players. (There is nothing that can prevent this latter.) There is nothing to prevent bot farming of faction with sitters to control towns and then charge admission in tons of gold. This would again force players to start e-baying for gold and make some unethical persons a great deal of real cash.

In addition, the alliance system should exist for individuals to be allies with fellows who have different guilds. Here I am speaking for support of personal expression. People create guilds, create capes that mean something to them, and then are forced by Faction to destroy them so they may join someone else just to gain entrance to some so-called elite areas.

The very concept of an elite area is galling to me to begin with. It is again saying we value some players as persons and other players with different lives (not dedicated strictly to being what we program for them to be) as less than persons. These may not be intended inferences, but they are present.

Not only am I opposed to shutting the loopholes down (which I truly would like no one to use and boycott all things Alliance, Faction, and Favor oriented), but I want more of them until they system supporting restriction is abolished forever.

Egalitee for all,

Fitz Rinley

Last edited by Fitz Rinley; May 25, 2006 at 10:54 PM // 22:54..
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Old May 25, 2006, 11:21 PM // 23:21   #27
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I don't see alliances as a factor solely for gaining control of some stupid mission... I see it as a way to expand my friends list. And a easy way to identify people I play with Regularly. I am a leader of a gaming clan and a leader of our clans guild. so it is impractical for me to leave a guild to play with friends from other guilds. thus the whole alliance thing was introduced and instantly we all are able to play together easily for the first time since inception. Its a easy thing to do a alliance check to see if there are enough online for Guild battles, Hall of heroes, Quests, Whatever...

I have Our Guild fully equip and allies use it regularly as a town. I also have two character Profiles acting as NPCs. that are... well Not going into that too much ... but basically they are character to hold stuff for the alliance and gives items on request... Kinda like what the Guild storage NPC that was proposed...

I don't want to get into how it works, Lets just say it does and leave it at that...

In any case Alliances should be looked at as a way to expand your guild not just for faction farming purposes... I mean after all now that all 5 of our friend guilds are under one allied banner it certainly is easier to organize all kinds of things now at any time... cause there is almost always someone online to play with... Plus it helps we have 5 different islands to practice on now too...

Going to the Elite missions with a erry is both for the allaince and the guests benifit. I mean its not too often I have seen the alliances pull together a full group comprised of ONLY their people go to down to the eilte mission, cause there is so much to do in the game its soemtimes boring to do it over and over. jsut as it was underworld and Fissure of woe. So to fill out a partial party they ferry some guests to the staging area to get enough people to make a go of it... I just don't see the problem here... its up to the allies in control what and who they want to have access... And As I understand it it always will be. the 3rd option supposedly will have some kind of NPC that the alliance leader can set the requirement for access with. I guess there is talk of a couple options to choose from... But lets hold off on that to see what they have in mind first.

Last edited by =HT=Ingram; May 25, 2006 at 11:23 PM // 23:23..
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Old May 25, 2006, 11:31 PM // 23:31   #28
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Quote:
Originally Posted by Fitz Rinley
[M]y animosity over paying for a game that I am denied access to content of based on the whim and farming capabilities of a Faction Farming Multi-Zerg is very, very high and justifiable.
Vote with your feet and/or wallet. That's, unfortunately, the extent of your influence on this situation. Your calls for boycott will fall on deaf ears.
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Old May 25, 2006, 11:37 PM // 23:37   #29
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The whole alliance system as it exists is a complet load of [email protected] There should be a reward for the best alliance, but i don't think that farming faction should determine whos the "best". Any bot or half-trained monkey can farm faction, so its not really an accomplishment or something to brag about, just a measure of how much free time you have. That being said however, i think that the top alliances should be rewarded in some way for ff since that is unfortunately the system that anet devised, just not with exclusive access to elite missions. And how does it hurt the "top" alliance to have people camping? That char is stuck there and can't access the rest of the game, because then they wouldn't be able to get back, and can they really enter the em if your not willing to party with them? So the camping player isn't really getting anything over on you.
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Old May 25, 2006, 11:44 PM // 23:44   #30
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Just imagine how hard it would be to just accomplish the Mission, with over 10 guilds scattered over the timezones, the different interests, it would mean that the devs designed an area where there would be only 1 party per day which would actually go there. It would just not have any sense
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Old May 26, 2006, 03:08 AM // 03:08   #31
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Old May 26, 2006, 03:18 AM // 03:18   #32
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Quote:
Originally Posted by demian_vi
@tarun we dont let ppl inside House Zu Heltzer atm
Maybe you don't, but pretty much everyone there offers. I respect that people allow others access.
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Old May 26, 2006, 04:28 AM // 04:28   #33
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Ferrying is fine. Guild travel is not.
I might never get to those mission, but I think alliance people need something to work for. If not elite missions then what?
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Old May 26, 2006, 04:44 AM // 04:44   #34
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OOOOOK, that's it. Everyone who is in a small/noobie guild needs to BAND together, so we can crush our enemies, and open up house and the "elite" missions for ALL!! LONG LIVE PEOPLE WITH REAL LIVES, YOU SWEATY NERDS!!! (we're less sweaty, and therefore are better)

Last edited by Priest Of Sin; May 26, 2006 at 04:50 AM // 04:50..
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Old May 26, 2006, 05:42 AM // 05:42   #35
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ZOMG - stop ppl bitchin
best in PvP - championships, HoH rewards
best in PvE - good farmer

It's impossible(at least i hope) to set bot for factions farming. So by farming it, you can show that you are best in PvE. I don't see any other way to prove it - u must be a farmer! Yes! And stop yelling about forbidden content - it gets booooring. Taking over towns is like a competition. Taking outposts is made for farmers, PvE players. And taking towns is like Heroes' Ascent for PvP'ers. If they don't want me in Elite - pity, but I will not call them sellfish - it's very hard work to farm such amount of factions, and ATM reward for it is just miserable. I can only hope, that they will be so kind and let people in. But it's their right to close Elite for others. They worked for it.
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Old May 26, 2006, 08:48 AM // 08:48   #36
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I see nothing wrong with getting this glitch fixed. It doesn't seem like the elite mission access is quite working as intended. I like how people are ferrying others into the mission, but abusing this glitch is kind of taking advantage of the generosity. It's like inviting someone into your home and then being unable to show them out when they stay too long. Actually, it's more like your roomate invited someone in, then he moved out and his friend is still there.

Now if ANet is going to open up the elite missions to everyone in some shape or form, I'm on board with that as well. But for now, these elite missions are promised to the host alliance, and they are supposed to be rewarded with exclusive rights to an area that, at the moment, isn't exactly exclusive.
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Old May 26, 2006, 05:25 PM // 17:25   #37
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Quote:
Originally Posted by Stabber
Vote with your feet and/or wallet. That's, unfortunately, the extent of your influence on this situation. Your calls for boycott will fall on deaf ears.
If I find the manufacturer and players eventually chose not to do the morally correct thing I will act beyond that. I will openly tell people I meat and know why the game is wrong.

Quote:
Originally Posted by Priest Of Sin
OOOOOK, that's it. Everyone who is in a small/noobie guild needs to BAND together, so we can crush our enemies, and open up house and the "elite" missions for ALL!! LONG LIVE PEOPLE WITH REAL LIVES, YOU SWEATY NERDS!!! (we're less sweaty, and therefore are better)
Aside form the general appearance of sarcasm, the problem with this idea is that no alliance of small guilds will ever be able to attain the ammount of faction a 1,000 personnel faction farming multi-zerg can. To be able to compete small and one person guilds must destroy their coat of arms, obliterate their concept theme, risk never getting it back, and submit to the rule of someone else. The answer is, ''No I won't!''

Quote:
Originally Posted by zhai
ZOMG - stop ppl bitchin
No!

Quote:
It's impossible(at least i hope) to set bot for factions farming. So by farming it, you can show that you are best in PvE. I don't see any other way to prove it - u must be a farmer!
The way you prove you are the best in PvE is by having a reputation with those you play with such that they will call on you for help. The way you are best in Player vs. Environment is by helping to get your team through their mission without being a ball hog or noticeable above anyone else's success. Otherwise you are only playing for arrogance.

Quote:
Yes! And stop yelling about forbidden content - it gets booooring. Taking over towns is like a competition.
No, it is not like a competition. It is like an opposition. If it were a competition it would be who can take over more of the town first for both to participate in, and you get a Ribbon to hang on the mantle. What we have is opposition. Farming is not good playing, it is poor programming to maintain entertainment and support the game played or the result of narrow minded greed that cannot conceive what is good play.

Quote:
Taking outposts is made for farmers, PvE players. And taking towns is like Heroes' Ascent for PvP'ers. If they don't want me in Elite - pity, but I will not call them sellfish ...
Taking an outpost it not like PvP HoH in one very major exception. PvP is based upon player interactioin for opposition against one another, without respect in most cases I've seen. The goal of PvP is exactly that, to prove who is more consumed by testosterone poisoning than anyone else. PvE is not based upon that, but upon the player acting in the exploration of story line and area. Granting a limited few the power of restricting content from those who have purchased the same content is an immoral action. No one can keep a PvP player from going to HoH. All they have to do is go. No action will allow anyone to purchase exclusive rights to PvP HoH and deny play to fellow players. This is not true of PvE. Not only can an alliance eternally lock out small and one man guilds or alliances of such, but the same can be done just by purchasing faction from mercenary players by someone who buys ebay gold. Then they can shut everyone out who does not pay their bot 25k for enterance.

Quote:
- it's very hard work to farm such amount of factions
Just so you can control someone else's opportunity to play the full game content that they paid real money to enjoy.

Quote:
They worked for it.
No, exactly they did not work for it. They farmed for it. In the meantime people with lives full of obligation to real work (where the paychecks came from that purchased the game), children, laundry, dishes, lawn-mowing, etc. are relegated to the lowest class of person because they will never have the time to put into playing a character just to farm faction so their small family, or small circle of friends, guild can have control of access to so-called elite missions. The very concept that some players, in a game that is for casual players, are to be entitled elite over and against others is enemy to every thing right. This is opposed to the US thesis that all are created equal and entitled with rights (like the right to use all of the product one purchases at will). Communism promotes 'to each according to their need' and could arguably be used to say you do not need access therefore you cannot have it. What so many propose when they support faction is that because two people have purchased a bed (game) the first has the right to determine how much the second can use their bed based on how well the first performs in their own. If that is the case, dubious industries are full of people that ought to make most of humanity sleep on the ground.

Fitz

Last edited by Fitz Rinley; May 26, 2006 at 06:00 PM // 18:00..
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Old May 26, 2006, 05:53 PM // 17:53   #38
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/signed

C'mon ANet it was your game-design that "control of access" to elite missions goes to the top farming alliances. Don't let an oversight of the guild-hall traveling mechanics over-ride your game-design.
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Old May 26, 2006, 06:03 PM // 18:03   #39
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I agree that this way some people that do not play for a lot of hours wont have the ability to enter the elite mission, they paid for. But I also paid for HoH battles and for GWFWC but i cant get them. All the players simply cant have the same in-game rewards. The fact that we all paid for the game, doesnt mean we all must receive the exact same things. For me it means that we all must have the same oportunities and gain things. If someone work hard then he will grab this opportunity and gain these things. The better players have better items, more money etc. I know that bots are used for farming, but what you can say to people who really farmed. People who played for hours, without gaining anything. Is this unfair or not??
My main argument is that Anet promised something and dint do it. If they had told that anyone would enter the elite missions free, I wouldn't have posted that thread. But they promised it. I just ask to do what they told us.

p.s. If someone here played Star Wars Galaxies before NGE, I believe he can undrestand my dissapontment with Anet(
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Old May 26, 2006, 07:35 PM // 19:35   #40
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Guys it's not a glitch Anet planned it that way where are you getting the idea it's a glitch???????

For the record you can only bring people through your Guild Hall who have been to the Elite Mission before. If they've never been to the staging area before, they'll have to get a "real" ferry.

Last edited by Kakumei; May 26, 2006 at 07:38 PM // 19:38..
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